Glass

Emily Short

Release 3

The Prince sits awkwardly on the couch, holding his glass slipper and trying to keep it from crushing. Lucinda and Theodora have the ends of the same couch, and they are taking turns seeing who can bend lowest and show off the most cleavage; while the old lady, in her wing chair, carries on about nonsense...

Glass is a conversation-oriented fairy tale, taking place in one room. It was written to demonstrate one approach to handling conversation in Inform 7.

Features a variety of additional verbs, non-player characters with an agenda, and narrative with multiple endings.

Glass was created with Inform and has IFID B85B84C0-0F0D-48E3-9CF9-A1924C0E2417. To play a work like this one, you need an interpreter program: many are available, among them Zoom for Mac OS X and for Unix; Windows Frotz or Windows Glulxe for Windows. Or you can play without downloading anything by following the 'Play In-Browser' link, using the Parchment interpreter. You'll need to have Javascript enabled on your web browser.